| | | | | | |

Gradely launches gamified mobile learning App, partners Japanese firm to introduce coding App in Nigeria

Gradely has launched its innovative gamified mobile learning App designed to enhance student outcomes across the country.

Spearheaded by CEO Boye Oshinaga, the Edtech leader aims to bridge educational gaps through personalized learning experiences supported by advanced technology and expert tutoring.

The newly launched app marks a critical milestone for Gradely, having already impacted over 100,000 students across 500 schools in Nigeria. Recognised for its achievements, Gradely received the “Adaptive Learning Solution of the Year” award in 2020 from the Federal Ministry of Education and a $100,000 grant from the Google Black Founders Fund. It has also been part of the prestigious Mastercard Foundation EdTech Fellowship, underscoring its commitment to inclusive education access.

Central to Gradely’s approach is its ability to identify and address individual knowledge gaps, providing tailored interventions that ensure mastery of curriculum topics. The app integrates gamified and animated content to engage students in subjects traditionally challenging or less appealing to them, complemented by a rewarding system to sustain motivation.

CEO Boye Oshinaga, leveraging his extensive experience as a venture partner at Founders Factory Africa and Vice President of Venture Garden Group, has been instrumental in driving Gradely’s success. Under his leadership, the company has secured over $500,000 in funding from notable backers such as Norskken, Ventures Platform, and Microtraction, positioning Gradely for further growth and expansion.

Testimonials from parents attest to the app’s transformative impact on students like Alexandra and Oluwayanmife, who have seen significant improvements in their academic performance and confidence levels.

In addition to its mobile learning app, Gradely has embarked on a groundbreaking partnership with Sprix Inc Limited, a leading Japanese educational firm with extensive experience in coding education.

Together, they are launching Queruo, an online coding app aimed at teaching Nigerian children as young as 5 years old programming skills in Scratch and JavaScript through interactive game-based learning. This initiative seeks to equip young learners with essential digital skills crucial for future careers in technology.

Hiroki Watanabe, CEO of Sprix Inc Limited, expressed confidence in Gradely’s capabilities, citing their innovative approach and expansive reach as key reasons for the collaboration. The Coding Hub initiative is expected to empower Nigerian youth, fostering creativity, problem-solving abilities, and preparedness for the global digital economy.

Gradely’s commitment goes beyond being an educational tool; it represents a transformative force in Nigerian education, striving to empower every child to achieve their full potential. With ambitions to impact 1 million students by 2026, Gradely is poised to elevate Nigerian education standards, enabling students to compete globally and excel on the world stage.

Similar Posts

Leave a Reply

Your email address will not be published. Required fields are marked *